Skip to content
For founders launching on both stores

Cross-Platform App Development

One Flutter codebase, two app stores, one fixed price. Native-quality iOS and Android apps shipped in weeks, and you own every line.

Fixed scope and price agreed up front. No obligation after the call.

  • You own 100% of the code
  • Fixed scope and price up front
  • Not happy after milestone one? Walk away, owe nothing
Proof

Work like this, already shipped

Browse all related work
Deliverables

What you get

  • Native-quality iOS and Android apps from a single Flutter codebase
  • A clear fixed scope and fixed price agreed up front
  • Subscriptions and payments via Stripe and RevenueCat, done right
  • App Store and Google Play submission handled for you
  • Clean, documented code you fully own
  • A direct line to the person building your product
[ 01 ]

What is cross-platform app development?

Cross-platform app development means building one app from a single codebase that runs on both iOS and Android, instead of writing two separate native apps. It suits founders and businesses that need to be on both app stores without paying for two builds. CompletApp is a Budapest-based product studio that builds these apps with Flutter, working in Hungarian and English at a fixed scope and a fixed price.

In practice you get one app that looks and feels native on both iPhone and Android, and because it is built once, it costs less to make and less to keep running. We design, build, and ship it end to end, and Flutter is what lets a small team move at the speed of a large one without cutting corners on quality.

Building twice, once for iOS and once for Android, means two builds, two release schedules, and every future bug fix done twice. We take a different route: one Flutter codebase that compiles to genuinely native apps on both platforms. That means your users get smooth, responsive, platform-correct experiences, and you get a product that is faster to launch and cheaper to maintain for years.

[ 02 ]

What kinds of apps do we build with Flutter?

We build full consumer and business apps end to end: onboarding and authentication, real-time data, offline support, push notifications, in-app purchases, and the polished screens that make people want to come back. Whether it is a content app, a marketplace, a social product, or an internal business app, we handle the whole stack from interface to backend so you have one team accountable for the result.

Two shipped examples. Frendex, a local services booking app, is live on the App Store and Google Play from one Flutter codebase, on phone and tablet, in Hungarian and English, with Supabase behind it and provider subscriptions running through RevenueCat. The Kids Games series runs its current generation on FlutterFlow, one codebase for iOS and Android, and its flagship title has passed 1 million downloads.

Every build starts with the outcome you care about, the thing the app needs to do for your users and your business, and we work backward from there into screens, data, and infrastructure. The result is an app that does its job well, not a pile of features nobody asked for.

[ 03 ]

Flutter or two native apps: which should you choose?

Flutter draws its own interface, so the app runs at a steady 60 frames per second with crisp animations and consistent behavior on every device. We respect each platform’s conventions where it matters, gestures, navigation, and system integrations, so the app feels right at home on iOS and on Android. You ship to both stores at the same time, from the same source, with the same quality bar.

Native development is still the better choice in some cases, so here is the comparison in short:

QuestionOne Flutter codebaseTwo native apps
Codebases to build and maintainOne, shared by iOS and AndroidTwo, one per platform
ReleasesBoth stores from the same sourceEach platform on its own schedule
Newest platform featuresThrough plugins, or a small piece of native codeDirect access from day one
Better choice whenMost content, booking, marketplace, and business appsThe app depends on heavy graphics, deep hardware access, or one platform only

If your product sits in that last cell, native is the better investment, and we will tell you so.

[ 04 ]

Payments and monetization

If your app needs to make money, we make that part work properly. We integrate Stripe for card payments and RevenueCat for subscriptions and in-app purchases, so renewals, free trials, upgrades, and refunds all behave correctly across the App Store and Google Play. We set up the products, the paywalls, and the receipt handling so revenue flows reliably and your accounting stays clean.

[ 05 ]

How we work

We agree the full scope and a fixed price before any code is written, so there are no open-ended bills and no surprises. We then deliver in short, reviewable stages, so you see real progress every week and can steer as the app takes shape. You stay close to the work without having to manage it.

Process

A seamless 4-step journey

  1. 01

    Discover

    We dig into your goals, users, and market to define exactly what to build.

  2. 02

    Design

    High-end UI and UX, mapped and prototyped before a line of code is written.

  3. 03

    Build

    Rapid, iterative development with weekly previews you can actually click.

  4. 04

    Launch

    Testing, store submission, and a smooth, fully supported go-live.

Client voices

Trusted by founders

By far my best freelance experience ever! I will definitely hire him again! Janos did extra steps that he wouldn't have to do, but still did! Our communication was perfect! I could tell that he definitely knew what he is doing! Thanks a lot.

Hussein Al-Rammahi

MizanMe

Jani was the best possible choice for building our project. Cooperative, constructive and quick to understand how the business works, so we could count on Jani not only for the technical build but also for the extra ideas contributed along the way. Always available and flexible, and open to questions, requests for help or a quick catch-up at any time. That attitude and professional mindset made working together much easier. I recommend Jani wholeheartedly.
Read the full review

Antónia Oláh-Kovács

Entrepreneur

Translated from Hungarian

CompletApp transformed our business. We needed an app to launch quickly but did not have the in-house expertise, and they delivered a beautiful, functional app in just weeks.

Sarah T.

Marketing Director, FreshBite Foods

Fast, reliable, and easy to work with. As a startup founder I needed an app to demo to investors, and CompletApp delivered a sleek, responsive design that matched my vision perfectly.

David M.

Founder, FitForce

Exceeded all our expectations. We struggled for months to find the right team to bring our app idea to life, and CompletApp made it happen.

Emily J.

CEO, Bright Ideas Consulting

Amazing app development service. CompletApp helped us build an app that truly represents our brand.

James P.

Operations Manager, GreenTech Solutions

The perfect app for our business. We did not have the technical know-how to build an app ourselves, but CompletApp made the process so simple.

Laura R.

CTO, StyleSquad

Great template and support. I purchased the custom chat template for FlutterFlow and it has been a game changer.

Alex H.

FlutterFlow builder

Frequently asked questions

Yes. We build with Flutter, which renders its own polished UI at 60 frames per second on both platforms, so the app feels native to tap, scroll, and animate. Users will not be able to tell it was built once for iOS and Android.

It depends on the scope. A focused app with a handful of screens ships in 4 to 6 weeks: Kids Games took four. A full product with accounts, payments and maps on both stores takes 10 to 19 weeks, and Frendex took about five months from first draft to live. We agree the full scope and a fixed price up front, then deliver in tight, reviewable stages so you always know where the build stands.

Yes. We wire up Stripe and RevenueCat so you can sell subscriptions, one-off unlocks, and free trials with receipts, renewals, and restores handled correctly across both app stores.

We do. We prepare store listings, build the release artifacts, and guide the app through review, including any changes the reviewers ask for, until it is live in both stores.

We can stay on for updates, new features, and OS upgrades, or hand over clean code and documentation so another team can take it forward. The choice is yours.

Typical projects run from 6,250 to 18,500 EUR. The exact figure depends on the scope, so after a free discovery call you get a fixed price in writing before any work starts. No VAT is added to the price.

Ready to build it?

Book a free discovery call and get a clear scope, timeline, and fixed price.

Typical projects: 6,250 to 18,500 EUR Typical timeline: 10 to 19 weeks Not sure what it would cost? Try the cost calculator

Get a fixed quote for your project

We reply within 24 hours. After one free call you get a written proposal with scope, timeline and a fixed price.

What happens after you write

  1. [ 01 ]

    We reply within 24 hours

  2. [ 02 ]

    Free 30 minute discovery call

  3. [ 03 ]

    Fixed scope and price in writing

Prefer to talk it through first? Book a free call

Keep reading

Get a fixed quote